Sunday, 13 October 2024
News with tag Naughty Dog  RSS
Watch The Last of Us: One Night Live Monday, July 28

Added: 21.07.2014 21:13 | 6 views | 0 comments


Playstation Blog: I love great video game stories. Today, the narrative potential of our medium has never been greater. The best video games blend world-class acting, writing, music and gameplay to create art that rivals the best works in other entertainment mediums. To celebrate that point, Im excited to announce an experimental project Ive been working on with Naughty Dog and PlayStation. **Update: Tickets to attend the show in person have sold out. Thanks for your enthusiasm! That doesnt mean you cant watch though tune in July 28th on Twitch, YouTube, or PSNs Live Event Viewer to be a part of this one-time-only event.

From: n4g.com

Naughty Dog Targeting 1080p 60fps for Uncharted 4

Added: 21.07.2014 20:30 | 2 views | 0 comments




If Naughty Dog can pull it off, Uncharted 4: A Thief's End will run in 1080p at 60 frames-per-second, as the studio has confirmed that it will be aiming for this benchmark with all of the games it develops for PlayStation 4.

From: www.gamerevolution.com

Naughty Dog exploring The Last of Us sequel ideas

Added: 21.07.2014 17:08 | 6 views | 0 comments


"That doesn't mean the end result is guaranteed".
Naughty Dog is "just starting" to explore sequel ideas for The Last of Us, according to community strategist Arne Meyer.

From: rss.feedsportal.com

Naughty Dog aiming for 1080p, 60fps for all future PS4 games

Added: 21.07.2014 16:50 | 2 views | 0 comments


"That's what we want to push for with anything we're doing on this generation".
Naughty Dog is aiming for Uncharted 4: A Thief's End to run at 1080p resolution and 60 frames per second, a shared goal across all current and future PS4 projects.

From: rss.feedsportal.com

Naughty Dog exploring ideas for The Last of Us 2

Added: 21.07.2014 13:13 | 2 views | 0 comments


Naughty Dog is currently exploring ideas for a sequel to The Last of Us, community strategist Arne Meyer has revealed, telling VideoGamer.com that failing to consider options for The Last of Us 2 "would be a disservice to ourselves and our fans".

From: n4g.com

Naughty Dog and Bungie Artists Explain the Cheats Developers Use to Get The Best Results Faster

Added: 20.07.2014 1:16 | 3 views | 0 comments


Game developers often find themselves with very close deadlines, and the need to create the best possible work in the least amount of time. This means that reusing assets from previous games as a base for new ones is a quite widespread practice, as explained by Naughty Dog Environment Artist Anthony Vaccaro and Bungie Digital Matte Artist Isaiah Sherman.

From: n4g.com

Naughty Dog and Bungie Artists Explain the Cheats Developers Use to Get The Best Results Faster

Added: 19.07.2014 23:13 | 4 views | 0 comments


Game developers often find themselves with very close deadlines, and the need to create the best possible work in the least amount of time. This means that reusing assets from previous games as a base for new ones is a quite widespread practice, as explained by Naughty Dog Environment Artist Anthony Vaccaro and Bungie Digital Matte Artist Isaiah Sherman.

From: n4g.com


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